mistressofmuses (
mistressofmuses) wrote2022-10-19 09:47 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
New Silent Hill Projects
So many new (actual! probably real and not getting cancelled we hope!) Silent Hill projects announced!
I'll just sit here and vibrate quietly.
Okay, I'm cautiously optimistic about pretty much all of them. Which is, I know, very "not a real fan" of me, lmao.
Silent Hill 2 Remake
I guess whether remaking the widely-considered best game of the franchise is a good idea or not will come down to whether the remake is good or not, lmao.
(Silent Hill 2 is mostly considered the best, but 3 is my favorite, personally.)
Not to be shallow, but ooooh, it is pretty. I can mostly get over the old graphics and sometimes-awkward voiceacting of 2 (2001, baby!), but it undercuts some of the solemnity of a few of the scenes, and seeing them with a modern upgrade I think will be very cool.
BUT. Only if the team can make it look good. Good graphics don't replace a sense of style and lighting and cinematography, and SH2 had very excellent use of the above, and losing that in favor of a graphics upgrade is not worth it.
The trailer is pretty good, and really does make me excited for it. (Though again, I know it's always possible they'll fuck it up.) I am excited that Masahiro Ito and Akira Yamaoka are both coming back for it, because at the very least that means the design and the music are going to be good, ha.
Silent Hill: Townfall
The teaser for this is pretty minimal, as was any additional info, but honestly, I'm pretty hype? I like the little bit of it from the teaser, and while it feels different than a mainline game, it does sound like it could be very good.
Return to Silent Hill film
Christophe Gans coming back! I actually absolutely love the first Silent Hill film. (I know, back into Not A ~Real~ Fan territory.)We don't talk about the second film. A shame about all those promising production photos and casting and everything, since the movie wound up never ever happening.
The first Silent Hill movie was obviously very much inspired by the first game, while still being a different take on that story. I thought it utilized new backstory elements and pieces from the game really well together to create a coherent whole that I do really, really like. The ethos of the monster creation - "disturbing, not disgusting" - is exactly the right tone. There are also several scenes that very obviously took design and cinematography cues directly from the game, and it was clearly made by someone who did enjoy Silent Hill and wanted to encapsulate the right tone.
So bringing back the same director and producer to do a similar take on/adaptation of Silent Hill 2 sounds very promising, and is something I want to see. I will be very sad if the film gets shelved, as additional Silent Hill projects with this director have.
Silent Hill: Ascension
Definitely the one that I am least excited for. It COULD turn out really great and prove me wrong, but I just see this going very poorly, ha.
The whole deal is that it's interactive and live/in real-time, so the fandom as a whole participates in what happens with the story. It's also a "no takesies-backsies/no re-dos" scenario, so whatever decisions get made are permanently part of the story canon.
That COULD be really cool, I guess, and I enjoy the idea of participatory and interactive horror, but it seems wildly prone to people trying to be dicks and wrecking it for people who are actually into it. Maybe there are safeguards against that in some fashion? Idk, even if so, story-by-crowd-consensus seems... meh? Not like a thing I'm likely to be interested in?
Silent Hill ƒ
Pretty! This makes it seem like maybe one of those leaks from several months ago (the cherry blossom monster concept art) may have actually been a legit leak! Or it's one hell of a coincidence.
I really like the creepy design, the growing vines/veins, the beautiful flowers blooming horrifically from a body. Very much body-horror, which is a staple of Silent Hill, but it's extremely different. Body horror that has an aspect of corruption but also beauty, rather than the much more grotesque horror that's typical for the franchise... I like it. It feels similarly psychological; different horrors for different minds? Idk, I'm not saying any of that terribly well, but I'm excited.
This has nothing beyond a non-gameplay-footage trailer, which is lovely and creepy, but even that little bit makes me really hopeful for something interesting and new in the series!
-
So basically I'm pretty hype! I know the dangers - we were all burned by P.T. - and it's possible that pretty much any of these (except probably the remake) could still wind up cancelled or with a major direction change or the like.
But all the creators they interviewed (er, with the exception of Ascension, I'm afraid) sounded really excited and engaged and like they want to make games that do new things (a necessity, for a franchise with glory days on the PS2) while not screwing up the things that made/make those games great. Not that anyone ever says "yeah, I definitely hope to make the worst game ever, and am doing this purely to cash in on franchise branding while making a just frankly terrible product that spits on the name" or anything, lol.
I'm going to have to get a PS5. :/ Somehow.
I'll just sit here and vibrate quietly.
Okay, I'm cautiously optimistic about pretty much all of them. Which is, I know, very "not a real fan" of me, lmao.
Silent Hill 2 Remake
I guess whether remaking the widely-considered best game of the franchise is a good idea or not will come down to whether the remake is good or not, lmao.
(Silent Hill 2 is mostly considered the best, but 3 is my favorite, personally.)
Not to be shallow, but ooooh, it is pretty. I can mostly get over the old graphics and sometimes-awkward voiceacting of 2 (2001, baby!), but it undercuts some of the solemnity of a few of the scenes, and seeing them with a modern upgrade I think will be very cool.
BUT. Only if the team can make it look good. Good graphics don't replace a sense of style and lighting and cinematography, and SH2 had very excellent use of the above, and losing that in favor of a graphics upgrade is not worth it.
The trailer is pretty good, and really does make me excited for it. (Though again, I know it's always possible they'll fuck it up.) I am excited that Masahiro Ito and Akira Yamaoka are both coming back for it, because at the very least that means the design and the music are going to be good, ha.
Silent Hill: Townfall
The teaser for this is pretty minimal, as was any additional info, but honestly, I'm pretty hype? I like the little bit of it from the teaser, and while it feels different than a mainline game, it does sound like it could be very good.
Return to Silent Hill film
Christophe Gans coming back! I actually absolutely love the first Silent Hill film. (I know, back into Not A ~Real~ Fan territory.)
The first Silent Hill movie was obviously very much inspired by the first game, while still being a different take on that story. I thought it utilized new backstory elements and pieces from the game really well together to create a coherent whole that I do really, really like. The ethos of the monster creation - "disturbing, not disgusting" - is exactly the right tone. There are also several scenes that very obviously took design and cinematography cues directly from the game, and it was clearly made by someone who did enjoy Silent Hill and wanted to encapsulate the right tone.
So bringing back the same director and producer to do a similar take on/adaptation of Silent Hill 2 sounds very promising, and is something I want to see. I will be very sad if the film gets shelved, as additional Silent Hill projects with this director have.
Silent Hill: Ascension
Definitely the one that I am least excited for. It COULD turn out really great and prove me wrong, but I just see this going very poorly, ha.
The whole deal is that it's interactive and live/in real-time, so the fandom as a whole participates in what happens with the story. It's also a "no takesies-backsies/no re-dos" scenario, so whatever decisions get made are permanently part of the story canon.
That COULD be really cool, I guess, and I enjoy the idea of participatory and interactive horror, but it seems wildly prone to people trying to be dicks and wrecking it for people who are actually into it. Maybe there are safeguards against that in some fashion? Idk, even if so, story-by-crowd-consensus seems... meh? Not like a thing I'm likely to be interested in?
Silent Hill ƒ
Pretty! This makes it seem like maybe one of those leaks from several months ago (the cherry blossom monster concept art) may have actually been a legit leak! Or it's one hell of a coincidence.
I really like the creepy design, the growing vines/veins, the beautiful flowers blooming horrifically from a body. Very much body-horror, which is a staple of Silent Hill, but it's extremely different. Body horror that has an aspect of corruption but also beauty, rather than the much more grotesque horror that's typical for the franchise... I like it. It feels similarly psychological; different horrors for different minds? Idk, I'm not saying any of that terribly well, but I'm excited.
This has nothing beyond a non-gameplay-footage trailer, which is lovely and creepy, but even that little bit makes me really hopeful for something interesting and new in the series!
-
So basically I'm pretty hype! I know the dangers - we were all burned by P.T. - and it's possible that pretty much any of these (except probably the remake) could still wind up cancelled or with a major direction change or the like.
But all the creators they interviewed (er, with the exception of Ascension, I'm afraid) sounded really excited and engaged and like they want to make games that do new things (a necessity, for a franchise with glory days on the PS2) while not screwing up the things that made/make those games great. Not that anyone ever says "yeah, I definitely hope to make the worst game ever, and am doing this purely to cash in on franchise branding while making a just frankly terrible product that spits on the name" or anything, lol.
I'm going to have to get a PS5. :/ Somehow.
no subject
*confused Castlevania fan noises*
The P.T. debacle was insane. It can't be overstated what a clusterfluff that was. The trailer unlocking was such a massive event, one of the most successful ad campaigns ever and then... yeah...
I would 100% have a Switch or a Nintendo something if they just sold all the games on the virtual storefront so I could have a little Castlevania machine.
no subject
Ugh, the P.T. thing was just... so batshit. It was such a huge deal, so well-received that it STILL makes "best horror gaming experience" lists occasionally... and then to yank even that when the project sank? What a fucking mess.
For real. I hate how many titles companies are just... camping on. Nintendo is notoriously awful. I know we've talked about lost media type stuff, but older games are super at-risk without piracy saving them. (One example my younger sibling pointed out was that some old gameboy games - notably Pokemon Gold/Silver/Crystal - had internal batteries within the cartridge. Those batteries have worn down and cannot be replaced... so even if you have a working gameboy color and an original copy of the game, it is literally unplayable.)
But god, there are so many properties - Pokemon, Legend of Zelda, Castlevania, etc. that people would LOVE playable ports of! (To say nothing of other standalone or obscure titles.) And people would pay for them (maybe not modern prices per game, but would buy them) and buy modern systems to play them! Not remakes... just playable ports. I feel like this should be a stupidly obvious way to make money by cashing in on nostalgia, and yet.
no subject
Yeah, nostalgia sells. People love retro stuff. Metroidvania is one of the most popular styles of game and half the name comes from Castlevania... but the vast majority of Castlevania fans started with a game that wasn't initially intended as a Castlevania game. They just slapped the name on as a sales tactic. They are shooting their own legacy in the foot by not making the original 'vania' stuff available
Was PT ever even rereleased or is it still people setting non-updates playstations on eBay?
no subject
I do know that there are emulators out there for a lot of older games, but those can still be shaky quality-wise, and require at least a little know-how in terms of running them. It's also piracy, which some people don't want to do, even if there's no legal alternative. It's not the same ease of an official release.
Yes! Metroidvania style games are still so popular, yet it's next to impossible to actually go back to see and play what started that style/genre!
Not to get all weird about it, but like... video games SHOULD be preserved as history, and I hate that it's kind of a battleground, that there are so many companies that are so resistant to that.
Lost media is certainly a thing with film and television, but it's a lot more likely that you can go back and see old films that introduced genres, or techniques, or works by directors who influenced later films.
With games, there are enormous swaths of games that had huge impacts on modern gaming, and may even be entries in still-existing franchises, that are functionally lost, because there is no way to legally, officially play them. The physical cartridges and disks degrade, the systems that could run them start to fail...
(The medium is definitely different - with film, a copy can be shared and everyone can more or less experience it fully. With a game, a lets-play style video may preserve AN aspect of the game and keep it from truly being lost, but watching that ISN'T the same as playing it. Emulation is closer, but still illegal.)
PT hasn't ever been re-released, so the only way to have/play it is to have an un-updated PS4. There were some fan-recreations, some of which were allegedly very good, but I think all of those have also gotten pulled, usually due to copyright claims. I've never had a PS4, so I never got to play it, much as I'd love to!
no subject
That's insane about PT. It was a hugely influential game and a massive moment in gaming history.
no subject
I am still honestly baffled at the PT decisions. Even with the bigger project being cancelled, it was a complete thing all on its own. I can't imagine deciding to burn that much good press and engagement and interest in actively trying to ensure no one could play the thing at all ever!